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why is the texture coordinate in the .obj file not in the range [0,1]?

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How can i map the texture coordinate to the pixel in texture.png file?

Thanks!
asked Feb 18, 2017 by yzp (120 points)

1 Answer

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Apologies for the delay.

The texture coordinates are interpreted with the default OpenGL behaviour of GL_REPEAT, meaning that the integer part is ignored, and the fractional part determines the position from [0,1] within the texture.

Please refer to https://open.gl/textures for more information.
answered Mar 19, 2017 by root (300 points)
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